Pay people exactly what they earned.
Base, commissions, and bonuses, itemized so everyone sees where their number comes from.
Free forever plan · No credit card required
- pay types: hourly, salary, commission
- 0pay types: hourly, salary, commission
- frequencies: monthly, weekly, daily
- 0frequencies: monthly, weekly, daily
- pay days to choose from
- 0pay days to choose from
The pay run is the easy part. Answering for it isn't.
The same five people, the same 1st of the month. On the left every question is an errand for one person. On the right nobody had to ask, because the answer was already on the line.
The 1st, without it
5 unreadNobody is being difficult. They can see a number and nothing else, so the only way to find out is to ask the one person who can go and look it up.
The 1st, here
nothing to answerSame pay run, same figures. Every line already carries what it was for, so the questions were answered before anyone needed to ask them.
Nobody minds a smaller month. They mind not being able to see why — and you mind being the only person who can tell them.
A number that arrives with its reasons attached
Nobody minds a smaller month. People mind not being able to see why it was smaller.
Every line on the payslip carries what it was for and where it came from.
A record that survives an audit, filterable by period, readable without ringing you.
What the team costs, month over month, without anyone opening a spreadsheet.
Nothing here was typed by hand
Every number is something measured times something agreed.
No line on a payslip is a figure anybody decided on. It's a count of what happened, multiplied by a rate that was settled in advance — and both halves already exist in here. Which is why the total can be taken apart.
- Measured
- Hours, overtime, deals closed. Recorded at the time it happened, not remembered afterwards.
- Agreed
- A rate, a multiplier, a percentage. Set in advance and on the record, so it isn't a conversation later.
Multiply the two and you get a line nobody has to defend. TeamCastle works out and records what's owed — your bank still moves the money.
Your payroll provider moves the money. This explains it
TeamCastle isn't trying to replace the bank transfer — it works out and records what each person is owed, and shows the working behind it.
One pay run, across four tools (the messy way)
Three exports reconciled by hand, and a number with nothing behind it.
7 steps · 3 tools · 6 hand-offs
- Exporting the hours
- Digging commission out of a thread
- Reconciling three files by hand
- Re-keying it into the provider
- Explaining the number from memory
What gets lost along the way?
The same thing on one surface
3 steps · 1 tool · 0 hand-offs
One run · every line traced · an answer to “why is it lower?”
Nobody minds a smaller month. People mind not being able to see why it was smaller.
How people get paid
Pay types
Hourly, salary or commission
Set the pay type per person — and run commission alongside a base if that's the deal.
Pay days
Your own pay days
Monthly, weekly or daily, on the dates of the month you actually pay.
Overtime
Overtime rates
Turn it on per person with its own rate, so long weeks aren't argued about after the fact.
Commission
Commission with a reason
Every commission payment carries a note saying what it was for.
History
Full payment history
Regular pay and commission, filterable by period, ready for your accountant.
Source
Traced back to hours
The tracked time feeds the number, so “why is it lower this month?” has an answer.
Four ways a team gets paid
The clock does the arithmetic
Hours tracked during the month are the hours the pay run reads. No one rebuilds the total.
- Hourly rate set per person
- Optional overtime at its own rate
- Pay traced back to the timesheet behind it
04Straight answers
The questions teams ask about payroll
If the answer you need isn't here, the free plan will get you to it faster than we can.
Start freeNo. TeamCastle works out and records what each person is owed and what they've been paid — the transfer still happens through your bank or payment provider. What you get here is the breakdown and the history behind it.
Included in the same plan
It works with everything else you already have here.
Pick the perfect TeamCastle plan
Start free, upgrade when you outgrow it, or own it for life. Priced per person — cancel whenever.
Free
For a single team getting started.
Best for trying TeamCastle with one teammate
Get started freeNo credit card. No trial clock.
- 1 Workspace
- 2 Team members
- 2 Projects2 top-level projects, with unlimited sub-projects inside each.
- Team Schedule
- TimeSheets
- 5 Documents5 top-level documents, with unlimited sub-documents inside each.
See if it fits, with no clock running.
Pro
For growing teams that need the whole castle.
Best if you need Forms, ChatRooms or Onboarding
Start ProCancel anytime. Every member picks their own plan.
Everything in Free, plus:
- Unlimited workspaces, members & projects
- Unlimited documents
- Forms
- Team Onboarding
- ChatRooms
3 months FREE on LiraaNew Pro teams get 3 months free access to Liraa.
3 months FREE on NotavoNew Pro teams get 3 months free access to Notavo.
Everything unlocked, for each person on it.
Lifetime (LTD)
Pay once. Keep Pro forever.
Best if you'd rather never see this invoice again
Get Lifetime dealPays for itself in about 11 months of Pro.
Everything in Pro, plus:
- Lifetime access to the Pro plan
- All future Pro features included
- No subscription, no renewals
Cheaper than monthly Pro after 12 months.
- No credit card to start
- Cancel anytime
- Free plan never expires
- Your data stays yours

Your whole team, running from one castle.
Projects, docs, rooms, timesheets, and payroll under one login and one bill. Set it up in about two minutes.
- 1Create your workspace
- 2Move one live project in
- 3Watch the status-chasing stop
No credit card required · Free forever plan · Cancel anytime